The Invisible Game offers an insight to the game that can transform the careers of every player, coach and manager in the GAA. The Invisible Game is the story of one man’s journey, but it is also much more than that. The movie game is always a slippery slope, but adding tiny heroes and bugs everywhere gives this attractive action adventure an oddly appealing premise. He quickly brought his understanding and insight to Sligo and Galway, whom he managed for the next 10 years – overseeing Sligo’s most successful seasons in half a century, and leading Galway out of the wilderness for good. Kevin Walsh proceeded to win two All-Ireland titles with Galway, and three All Star awards and he ended his career as one of the greatest midfielders of the modern era. His game was centred on maths, minutes and movement… and a brilliant understanding of, amongst other things, what a player can do in the 79 minutes out of every 80 minutes on the field when he does not have the ball in his hands. He saw The Invisible Game… deep within the game itself! The powerful midfielder decided to play The Invisible Game. At 28, he was told that Galway did not need him anymore.īut Kevin Walsh understood the game of football better than anyone around him. Playing senior football at 13 years of age, and playing for far too many teams on the GAA field and the basketball court, had left his legs and feet severely damaged and his mobility greatly impaired as a young man. Amplifier Game Invest is one of the ten operative groups within Embracer Group.Before winning everything in the game, Kevin Walsh thought his career was over in 1997. Invisible Walls becomes a wholly owned subsidiary of Amplifier Game Invest AB, joining the ranks of 18 other game development companies already part of the Amplifier group. With Amplifier, we will be able to leverage our experience with social strategy games and explore the next steps in catering to popcorn gamers in a way that wouldn’t otherwise have been possible.”, says Niels Wetterberg, CEO of Invisible Walls Becoming part of a group with a lot of great competencies, studios and partners can really help fuel our ambitions as a game studio. “Joining Amplifier Game Invest is a fantastic next step for Invisible Walls. The team continues to cater to a modern streaming audience, by making games as fun to watch as they are to play, based on their own original IPs. The 15 person team is now working on a new cooperative multiplayer game centered around social skills and strategic thinking. In 2021, the team released the game “ First Class Trouble” on PC and PS+, reaching over 1,5 million players with their unique social strategy game. Invisible Walls was founded in 2017, by Sebastian Bevensee, David Heldager and Niels A. We are excited to see how Invisible Walls can shape and lead this genre in the future”, says Per-Arne Lundberg, CEO of Amplifier Game Invest. “ We always look for teams that manage to create fun and engaging multiplayer experiences that stand out among the competition, and with Invisible Walls we have found a fantastic studio to bring into our group. The Invisible Game covers the necessary mental development of eSport players. Invisible Walls becomes Amplifier’s first fully owned game studio in Denmark, and brings expertise within the social strategy game genre into the Amplifier Game Invest group. The Invisible Game: The Mindset of a Winning Team. Amplifier Game Invest acquires Danish game studio Invisible WallsĪmplifier Game Invest, a subsidiary of Embracer Group, acquires Invisible Walls, an independent PC and Console game studio located in Copenhagen, Denmark.
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